CHromowane

shader_rimm
{
  layer0
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
      shininess=42
      specular=1 1 1 1
  }
  layer1
  {
    map=chrome.tga
    blendfunc=one_src_color src_alpha
  shininess=35
  specular=0.76 0.75 0.74
  }
}

shader_rimm
{
  layer0 
  {    
    map=wheel.tga
  }
}