shader_05_0_0
{
  cull=none
  layer0
  {
    map=fresnel.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
  }
  layer1
  {
     map=$trackenvmap
     texgen_s=reflection_map
     texgen_t=reflection_map
     texgen_r=reflection_map
     blendfunc=dst_alpha src_alpha
  }
  layer2
  {
    map=05_0_0.tga
    shininess=0
    specular= 0 0 0 1
    emission= 0 0 0 1
    blendfunc=one src_alpha
  }
}
shader_vehiclegeneric256
{
  layer0
  {
    map=vehiclegeneric256.tga 
  }
}
shader_03_0_0
{
  layer0
  {
    map=03_0_0.tga
  }
}
shader_09_0_0
{
  layer0
  {
    map=09_0_0.tga 
  }
}
shader_02_0_0
{
  layer0
  {
    map=02_0_0.tga
  }
}
shader_0C_0_0
{
  layer0
  {
    map=0C_0_0.tga
  }
}
shader_0E_0_0
{
  layer0
  {
    map=0E_0_0.tga
  }
}
shader_0F_0_0
{
  layer0
  {
    map=0F_0_0.tga 
  }
}
shader_plate
{
  layer0
  {
    map=plate.tga
  }
}
shader_panel2
{
  layer0
  {
    map=panel2.tga
  }
}
shader_07_0_0
{
  layer0
  {
    map=07_0_0.tga 
  }
}
shader_mirror
{
  layer0
  {
    map=$mirror
    texscale_s=1
    texscale_r=1
    texscale_t=1
    emission=.6 .6 .6 .6
   }
}
shader_wheel
{
  layer0
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    shininess=70
    specular=1.0 1.0 1.0 1.0
  }
  layer1
  {
    map=wheel-normal.tga
    blendfunc=one src_alpha
  }
}
shader_tire_gen
{
  layer0
  {
   map=tire_gen.tga
   texenv=modulate 
  }
}
shader_llanta
{
  layer0
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    shininess=70
    specular=1.0 1.0 1.0 1.0
  }
  layer1
  {
    map=llanta.tga
    blendfunc=one src_alpha
  }
}
shader_maledriver
{
  layer0
  {
    map=maledriver.tga
    shininess=10
    specular=0.1 0.1 0.15 1
    ;texenv=modulate 
  }
}
shader_brakelight
{
 sort_offset=1
 layer0
 {
  map=blightson.tga
  blendfunc=blend
  emission=1 1 1 1
  mipmap=0
 }
}
shader_headlight
{
 sort_offset=1
 layer0
 {
 map=lightson.tga
 shininess=30
 specular=.8 .8 .8
 diffuse=1 1 1
 ambient=.1 .1 .1
 emission=100 100 100 100
 depthwrite=2 
 blendfunc=blend
 }
}