Car shader modifications for Racer v0.5.2 Beta 4.1 by loungekid, 1.31.4. 

This is just the silver car. There is also a .zip available of all of the other colors that stecki made that i have modified for this shader version.

-chris, a.k.a. loungekid


Below is all of the original release information from stecki:

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2003 nissan 350z dofs Readme Info:

model by stecki 
stecki@quakerally.com
http://stecki.racesimcentral.com

ok, here's the deal:  modify this model to your hearts content.  release whatever you make of it.  i don't give a crap anymore.  it would be real nice for you to credit me as the source of whatever version of the 350z you make outta it, but i can't force you.  it will be a simple moral choice on your point, and will be a good indication of if you are going to heaven or hell.  you don't need my permision cause i just don't have the time to bother with it all.  the only thing you CANNOT do is sell anything you make based off this.  that is just so uncool.  enjoy and cheers and happy modding!
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2003 Nissan 350z
stecki@quakerally.com
http://stecki.racesimcentral.com



Info:

5292 polys for the car body, 512 polys per wheel, 30 polys per brake, 24 polys for brakelights, 7848 polys total.



How to use:

You must have the Racer sim project to use this car.  If you do not have it, go here to download it:

http://www.racer.nl

unzip the contents of this zip file into your racer directory as follows:

*/SIMS/RACER/data/cars/

if you have any problems installing, please go to the main racer site listed above and read through it to find out why your car isn't working.  if that fails, please visit the racer forum and I or another will try and help you out.  The racer forum is located at:

http://forum.racesimcentral.com/forumdisplay.php?f=111



Contents of zip:

torque.crv	The torque curve of the car.  
data.ar		The compressed 3d geometry of the car.
car.ini		The info that makes up how the car drives (edit this to change the car's physics).
views.ini	Handles the gauge overlays in the camera view.
*.tga		Various images that make up the textures of the car and HUD.
*.wav		Sounds for the car.
readme.txt   	You're looking at it



Credits and Thanks, as this car could not be without their help:

hicks from the racer forum.  He did the ini & torque curves for it.  Seamus also helped in this are as well.

My apologies for inaccurate sounds.  I also apologize for not crediting whoever made these sounds.  I do not know where they came from or who made them.  If you know, please contact me for proper credit.




Disclaimer:

You may NOT convert this car to any other game without my written permission.  It's just a common courtesy I ask for, since I spent a long time, much to the dismay of my girlfriend, making this.  You may not use any artwork as a base for your own model, such as the textures without my written permission.  I am usually very cool about such things and again, I just want to know what is being done with my work.  I am sure you would expect the same.  You may certainly augment these files for personal enjoyment, just not distribution without my consent.

All work copyright  2002 Jeff M. Garstecki
stecki@quakerally.com
http://stecki.racesimcentral.com
