audio
{
  skid
  {
    sample=skid.wav
    sample2=skid.wav
  }
  horn
  {
    horn.wav
  }
  accelerate_out
  {
     smp0~audio.acc_all
    {
      sample=twin_spark/idle.wav
      min=500
      max=1000
      attack=200
      decay=2000
      natural=800
    }
    smp1~audio.acc_all
    {
      sample=twin_spark/mid.wav
      min=1500
      max=9999
      attack=600
      decay=1000
      natural=4000
    }
  } 
  decelerate_out
  {
        smp0~audio.acc_all
    {
      sample=twin_spark/idle.wav
      min=500
      max=1000
      attack=200
      decay=2000
      natural=800
    }
    smp1~audio.acc_all
    {
      sample=twin_spark/mid.wav
      min=1500
      max=9999
      attack=600
      decay=1000
      natural=4000
    }
  } 
  accelerate_in
  {
      smp0~audio.acc_all
    {
      sample=twin_spark/idlein.wav
      min=500
      max=1000
      attack=200
      decay=1000
      natural=800
    }
    smp1~audio.acc_all
    {
      sample=twin_spark/midin.wav
      min=1500
      max=9999
      attack=600
      decay=1000
      natural=4000
    }
  } 
decelerate_in
  {
           smp0~audio.acc_all
    {
      sample=twin_spark/idlein.wav
      min=500
      max=1000
      attack=200
      decay=1000
      natural=800
    }
    smp1~audio.acc_all
    {
      sample=twin_spark/midin.wav
      min=1500
      max=9999
      attack=600
      decay=1000
      natural=4000
    }
  } 
wind
  {
    volume=1
    pitch_scale=0
    pitch_offset=50
    smp0
    {
      sample=wind1.wav
      min=25
      max=26
      attack=33
      decay=33
      natural=80
    }
    smp1
    {
      sample=wind2.wav
      min=50
      max=51
      attack=33
      decay=33
      natural=80
    }
    smp2
    {
      sample=wind3.wav
      min=75
      max=76
      attack=33
      decay=33
      natural=80
    }
  }
}
