shader_karoseria
{
  layer0
  {
    map=gradient.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1 1 1 1
  }
  layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=filter
    shininess=24
    specular=0.75 0.75 0.75
  }
  layer2
  {
    map=karoseria.tga
    blendfunc=one src_alpha
  }
}
shader_szyby
{
  layer0
  {
    ;depthwrite=0
    map=szyby.tga
    blendfunc=blend
  }
  layer1
  {
    ;depthwrite=0
    texenv=replace
    map=fresnel2.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    blendfunc=one dst_alpha
  }
  layer2
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=src_color one
    depthwrite=0
  }
}
shader_chrome
{
  layer0
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
      shininess=42
      specular=1 1 1 1
  }
  layer1
  {
    map=chrome.tga
    blendfunc=one src_alpha
  shininess=35
  specular=0.76 0.75 0.74
  }
}
shader_czarne
{
  layer0
  {
    map=czarne.tga
  }
}
shader_hqsalonas0
{
  layer0
  {
    map=hqsalonas0.tga
  }
}
shader_kebulas0
{
  layer0
  {
    map=kebulas0.tga
  }
}
shader_drewno
{
  layer0
  {
    map=drewno.tga
  }
}
shader_sg_l_remai
{
  layer0
  {
    map=sg_l_remai.tga
  }
}
shader_sg_dugnas
{
  layer0
  {
    map=sg_dugnas.tga
  }
}
shader_vehiclelightsFL
{
  layer0
  {
    map=vehiclelights.tga
  }
}
shader_lempos1
{
  layer0
  {
    map=lempos1.tga
  }
}
shader_sg_plasmase
{
  layer0
  {
    map=sg_plasmase.tga
  }
}
shader_sg_a_groteles1
{
  layer0
  {
    map=sg_a_groteles1.tga
  }
}
shader_kebulas1
{
  layer0
  {
    map=kebulas1.tga
  }
}
shader_sg_misc
{
  layer0
  {
    map=sg_misc.tga
  }
}
shader_mirror
{
  layer0
    {
       map=$mirror
       texscale_s=1
       texscale_r=1
       texscale_t=1
       emission=0.3 0.3 0.3 1
    }
}
shader_licenseplate
{
  layer0
  {
    map=licenceplate.tga
  }
}
shader_licenseplateon
{
sort_offset=1
 layer0
 {
  map=licenceplateon.tga
  blendfunc=blend
  ;texenv=replace
   emission=1 1 1 1
 }
}
shader_luz_estrada
{
  cull=back
 	layer0
  	{
    		map=luz estrada.tga
    		shininess=0
    		specular=0 0 0 1
    		emission=0.1 0.1 0.1 0
    		depthwrite=0
    		blendfunc=src_alpha one
            mipmap_lod_bias=-6
    }
}
shader_vehiclelightsFLon
{
sort_offset=1
layer0
{
map=vehiclelights_on.tga
blendfunc=blend
texenv=replace
emission=1 1 1 1
 }
}
shader_hqsalonas0on
{
sort_offset=1
layer0
{
map=hqsalonas0on.tga
blendfunc=blend
texenv=replace
emission=1 1 1 1
 }
}
shader_pioneeron
{
sort_offset=1
layer0
{
map=pioneeron.tga
blendfunc=blend
texenv=replace
emission=1 1 1 1
 }
}
shader_lempos1on
{
sort_offset=1
layer0
{
map=lempos1on.tga
blendfunc=blend
texenv=replace
emission=1 1 1 1
 }
}
shader_hqsalonas1
{
sort_offset=1
layer0
{
map=hqsalonas1.tga
blendfunc=blend
texenv=replace
emission=0 0 0 0
 }
}
shader_komp
{
sort_offset=1
layer0
{
map=karoseria.tga
blendfunc=blend
texenv=replace
emission=0 0 0 0
 }
}
shader_sg_ratas
{
  layer0
  {
    map=sg_ratas.tga
  }
}
shader_sg_sd
{
  layer0
  {
    map=sg_sd.tga
  }
}
shader_sg_pc
{
  layer0
  {
    map=sg_pc.tga
  }
}
shader_sg_ps
{
  layer0
  {
    map=sg_ps.tga
  }
}
shader_kolor
{
  layer0
  {
    map=kolor.tga
  }
}
shader_nakretki
{
  layer0
  {
    map=nakretki.tga
  }
}
shader_tire
{
  layer0
  {
    map=czarne.tga
  }
}
shader_rotor0
{
  layer0
  {
    map=rotor0.tga
  }
}
shader_diskas
{
  layer0
  {
    map=diskas.tga
  }
}
shader_naklejka
{
  layer0
  {
    map=naklejka.tga
  }
}