shader_headlights
{
  layer0
    {
      map=headlights.tga
      emission=1 1 1 1
      shininess=4
      specular=0 0 0 1
      blendfunc=blend
      texenv=replace
    }
}

shader_glass
{
   sort_offset=1
   layer0
  {
   map=szyby.tga
   blendfunc=blend
   mipmap=0
   depthwrite=0
  }
  layer1
  {
   map=$trackenvmap
   texgen_s=reflection_map
   texgen_t=reflection_map
   texgen_r=reflection_map
   blendfunc=src_color one
   depthwrite=0
   shininess=12
   specular=0.55 0.55 0.55
  }
}
shader_350sl_tex_01_on
{
  sort_offset=1
  layer0
    {
       map=350sl_tex_01_on.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_grey_on
{
  sort_offset=1
  layer0
    {
       map=grey_on.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_vehiclelights128_on
{
  sort_offset=1
  layer0
    {
       map=vehiclelights128_on.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}

shader_tallights_on
{
  sort_offset=1
  layer0
    {
       map=tallights_on.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_budiky_on
{
  sort_offset=1
  layer0
    {
       map=budiky_on.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_brake
{
  sort_offset=1
  layer0
    {
       map=brake.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}

shader_karoseria
{
  layer0
  {
    map=gradient.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1 1 1 1
  }
  layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=filter
    shininess=24
    specular=0.75 0.75 0.75
  }
  layer2
  {
    map=karoseria.tga
    blendfunc=one src_alpha
  }
}
shader_diskfin
{
  layer0
  {
    map=gradient.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1 1 1 1
  }
  layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=filter
    shininess=24
    specular=0.75 0.75 0.75
  }
  layer2
  {
    map=diskfin.tga
    blendfunc=one src_alpha
  }
}

shader_glice_metal_wheel
{
  layer0
  {
    map=gradient.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1 1 1 1
  }
  layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=filter
    shininess=24
    specular=0.75 0.75 0.75
  }
  layer2
  {
    map=glice_metal_wheel.tga
    blendfunc=one src_alpha
  }
}
shader_e55_wheel
{
  layer0
  {
    map=gradient.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1 1 1 1
  }
  layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=filter
    shininess=24
    specular=0.75 0.75 0.75
  }
  layer2
  {
    map=e55_wheel.tga
    blendfunc=one src_alpha
  }
}

shader_glice_metal_light
{
  layer0
  {
    map=gradient.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1 1 1 1
  }
  layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=filter
    shininess=24
    specular=0.75 0.75 0.75
  }
  layer2
  {
    map=glice_metal.tga
    blendfunc=one src_alpha
  }
}

shader_glice_metal
{
  layer0
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
      shininess=42
      specular=1 1 1 1
  }
  layer1
  {
    map=glice_metal.tga
    blendfunc=one src_alpha
  shininess=35
  specular=0.76 0.75 0.74
  }
}
shader_mirror
{
  layer0
    {
       map=$mirror
       texscale_s=1
       texscale_r=1
       texscale_t=1
       emission=0.3 0.3 0.3 1
    }
}
shader_0dbca686
{
  layer0
  {
    map=0dbca686.tga
  }
}
shader_vehicle_generic_tyrewallblack
{
  layer0
  {
    map=vehicle_generic_tyrewallblack.tga
  }
}

shader_seda
{
  layer0
  {
    map=seda.tga
  }
}
shader_tirey
{
  layer0
  {
    map=tirey.tga
  }
}
shader_stopdisk
{
  layer0
  {
    map=stopdisk.tga
  }
}

shader_profile_bundt_wheel
{
  layer0
  {
    map=profile_bundt_wheel.tga
  }
}
shader_tire2
{
  layer0
  {
    map=tire2.tga
  }
}
shader_350sl_tex_01
{
  layer0
  {
    map=350sl_tex_01.tga
  }
}
shader_350sl_tex_02
{
  layer0
  {
    map=350sl_tex_02.tga
  }
}
shader_lether
{
  layer0
  {
    map=roof.tga
  }
}
shader_tablice
{
  layer0
  {
    map=tablice.tga
  }
}

shader_czarne
{
  layer0
  {
    map=czarne.tga
  }
}

shader_material_2
{
  layer0
  {
    map=material_2.tga
  }
}
shader_material_4
{
  layer0
  {
    map=material_4.tga
  }
}
shader_black
{
  layer0
  {
    map=black.tga
  }
}
shader_roof
{
  layer0
  {
    map=roof.tga
  }
}

shader_0e95bfe5
{
  layer0
  {
    map=0e95bfe5.tga
  }
}
shader_1c2d044a
{
  layer0
  {
    map=1c2d044a.tga
  }
}
shader_89a04602
{
  layer0
  {
    map=89a04602.tga
  }
}
shader_89a04603
{
  layer0
  {
    map=89a04603.tga
  }
}
shader_89a04604
{
  layer0
  {
    map=89a04604.tga
  }
}
shader_89a04605
{
  layer0
  {
    map=89a04605.tga
  }
}
shader_89a04609
{
  layer0
  {
    map=89a04608.tga
  }
}
shader_89a04610
{
  layer0
  {
    map=89a04610.tga
  }
}
shader_c166a959
{
  layer0
  {
    map=c166a959.tga
  }
}
shader_w123_potolok
{
  layer0
  {
    map=w123_potolok.tga
  }
}
shader_w123_leather_1
{
  layer0
  {
    map=w123_leather_1.tga
  }
}
shader_w123_carpet
{
  layer0
  {
    map=w123_carpet.tga
  }
}
shader_w123_leather_dark
{
  layer0
  {
    map=w123_leather_dark.tga
  }
}
shader_floor
{
  layer0
  {
    map=1f674ccf.tga
  }
}
shader_w123_sid2
{
  layer0
  {
    map=w123_sid2.tga
  }
}
shader_rezinamy
{
  layer0
  {
    map=rezinamy.tga
  }
}
shader_s600-98Map1
{
  layer0
  {
    map=s600-98Map1.tga
  }
}
shader_climate
{
  layer0
  {
    map=climate.tga
  }
}
shader_radio
{
  layer0
  {
    map=ba75ecf9.tga
  }
}
shader_pedaly
{
  layer0
  {
    map=55674cce.tga
  }
}
shader_int03
{
  layer0
  {
    map=int03.tga
  }
}
shader_tlumice
{
  layer0
  {
    map=3c7f0e05.tga
  }
}
shader_budiky
{
  layer0
  {
    map=fc366888.tga
  }
}
shader_razeni
{
  layer0
  {
    map=ec756363.tga
  }
}
shader_radicka
{
  layer0
  {
    map=5bc26e11.tga
  }
}
shader_W140_DINAM1
{
  layer0
  {
    map=W140_DINAM1.tga
  }
}
shader_W140_DINAM2
{
  layer0
  {
    map=W140_DINAM2.tga
  }
}
shader_W140_FARA
{
  layer0
  {
    map=W140_FARA.tga
  }
}
shader_W140_GAUGES
{
  layer0
  {
    map=W140_GAUGES.tga
  }
}
shader_W140_GAUGES1
{
  layer0
  {
    map=W140_GAUGES1.tga
  }
}
shader_W140_GAUGES2
{
  layer0
  {
    map=W140_GAUGES2.tga
  }
}
shader_W140_LEATHER_LIGHT_1
{
  layer0
  {
    map=W140_LEATHER_LIGHT_1.tga
  }
}
shader_W140_LEATHER_LIGHT
{
  layer0
  {
    map=W140_LEATHER_LIGHT.tga
  }
}
shader_W140_LEATHER_PERF
{
  layer0
  {
    map=W140_LEATHER_PERF.tga
  }
}
shader_W140_PLAFON
{
  layer0
  {
    map=W140_PLAFON.tga
  }
}
shader_W140_PLAST
{
  layer0
  {
    map=W140_PLAST.tga
  }
}
shader_W140_ROOF
{
  layer0
  {
    map=W140_ROOF.tga
  }
}
shader_wheelmetalbody
{
  layer0
  {
    map=wheelmetalbody.tga
  }
}
shader_whisky_plak
{
  layer0
  {
    map=whisky_plak.tga
  }
}
shader_wheel
{
  layer0
  {
    map=wheel.tga
  }
}

shader_black
{
  layer0
  {
    map=black.tga
  }
}
shader_tire
{
  layer0
  {
    map=tire.tga
  }
}
shader_xxxx
{
  layer0
  {
    map=xxxx.tga
  }
}
shader_
{
  layer0
  {
    map=xxxx.tga
  }
}
shader_99c33401
{
  layer0
  {
    map=gradient.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1 1 1 1
  }
  layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=filter
    shininess=24
    specular=0.75 0.75 0.75
  }
  layer2
  {
    map=karoseria.tga
    blendfunc=one src_alpha
  }
}

