Sounds by Synetic (from WR2)
For:
-Mercedes Petrol with 6 cylinders,(V6).


Code:

audio
{
  skid
  {
    volume=1
    sample=skid.wav
    sample2=skid.wav
  }
  horn
  {
    sample=horn.wav
  }
   accelerate_out
  {
    volume=1.0
    smp0
    {
      sample=mercedesv6petrol/2000.wav
      min=0
      max=4000
      attack=1000
      decay=900
      natural=3000
    }
    smp1
    {
      sample=mercedesv6petrol/4000.wav
      min=4000
      max=6000
      attack=1000
      decay=1000
      natural=5500
    }
    smp2
    {
      sample=mercedesv6petrol/6000.wav
      min=5750
      max=7000
      attack=1000
      decay=1000
      natural=6300
    }
    }
  decelerate_out
  {
    volume=1.0
    smp0
    {
      sample=mercedesv6petrol/2000.wav
      min=0
      max=4000
      attack=1000
      decay=900
      natural=3000
    }
    smp1
    {
      sample=mercedesv6petrol/4000.wav
      min=4000
      max=6000
      attack=1000
      decay=1000
      natural=5500
    }
    smp2
    {
      sample=mercedesv6petrol/6000.wav
      min=5750
      max=7000
      attack=1000
      decay=1000
      natural=6300
    }
    }
    accelerate_in
  {
    volume=1.0
    smp0
    {
      sample=mercedesv6petrol/2000int.wav
      min=0
      max=4000
      attack=1000
      decay=900
      natural=3000
    }
    smp1
    {
      sample=mercedesv6petrol/4000int.wav
      min=4000
      max=6000
      attack=1000
      decay=1000
      natural=5500
    }
    smp2
    {
      sample=mercedesv6petrol/6000int.wav
      min=5750
      max=7000
      attack=1000
      decay=1000
      natural=6300
    }
    }
  decelerate_in
  {
    volume=1.0
    smp0
    {
      sample=mercedesv6petrol/2000int.wav
      min=0
      max=4000
      attack=1000
      decay=900
      natural=3000
    }
    smp1
    {
      sample=mercedesv6petrol/4000int.wav
      min=4000
      max=6000
      attack=1000
      decay=1000
      natural=5500
    }
    smp2
    {
      sample=mercedesv6petrol/6000int.wav
      min=5750
      max=7000
      attack=1000
      decay=1000
      natural=6300
    }
    }
  wind
  {
    smp0
    {
      sample=wind.wav
      volume=0.8
      min=11
      max=150
      attack=10
      natural=50
    }
  }
}