REM 				Chassis GT


REM					Volant


..\..\..\ini car.ini steer.lock "828"
..\..\..\ini car.ini steer.model.file "volant.dof"

REM					Masse roues

..\..\..\ini car.ini wheel_front.mass "55.8"
..\..\..\ini car.ini wheel_rear.mass "62"


REM					Suspensions GT

..\..\..\ini car.ini susp_front.damper_curve "courbes/suspension_damper_front_GT.crv"
..\..\..\ini car.ini susp_rear.damper_curve "courbes/suspension_damper_rear_GT.crv"


REM					Modeles 3D GT

..\..\..\ini car.ini graphics.generic.model2.file "sieges.dof"
..\..\..\ini car.ini graphics.generic.model5.file "av_gt.dof"
..\..\..\ini car.ini graphics.generic.model6.file "vide.dof"
..\..\..\ini car.ini graphics.generic.model12.file "bvm_gt.dof"
..\..\..\ini car.ini graphics.generic.model13.file "retros_2.dof"

REM					Aiguilles rouges

..\..\..\ini views.ini views.view0.elt2.image "hud/aiguille2.tga"
..\..\..\ini views.ini views.view0.elt3.image "hud/aiguille2.tga"
..\..\..\ini views.ini views.view1.elt0.image "hud/aiguille2.tga"
..\..\..\ini views.ini views.view1.elt1.image "hud/aiguille2.tga"
..\..\..\ini views.ini views.view1.elt2.image "hud/aiguille2.tga"
..\..\..\ini views.ini views.view1.elt3.image "hud/aiguille2.tga"


REM					Sieges GT

..\..\..\ini car.shd shader_sieges.layer0.map "textures/sieges.tga"
..\..\..\ini car.shd shader_sieges.layer1.map "textures/sieges_bump.tga"
..\..\..\ini car.shd shader_sieges.ambient "0.300 0.300 0.300 1"
..\..\..\ini car.shd shader_sieges.diffuse "0.300 0.300 0.300 1"
..\..\..\ini car.shd shader_sieges.specular "0.02 0.020 0.020 1"

REM Surpiqures noires

..\..\..\ini car.shd shader_surpiqures.ambient "0.40 0.40 0.40 1"
..\..\..\ini car.shd shader_surpiqures.diffuse "0.40 0.40 0.40 1"

..\..\..\ini car.shd shader_surpiqures_2.ambient "0.40 0.40 0.40 1"
..\..\..\ini car.shd shader_surpiqures_2.diffuse "0.40 0.40 0.40 1"

REM Haut parleurs 

..\..\..\ini car.shd shader_hp.ambient "0.012 0.012 0.012 1"
..\..\..\ini car.shd shader_hp.diffuse "0.012 0.012 0.012 1"
..\..\..\ini car.shd shader_hp.specular "0.038 0.038 0.038 1"

REM Plastique bas

..\..\..\ini car.shd shader_plastique_bas.ambient "0.012 0.012 0.012 1"
..\..\..\ini car.shd shader_plastique_bas.diffuse "0.012 0.012 0.012 1"
..\..\..\ini car.shd shader_plastique_bas.specular "0.038 0.038 0.038 1"

REM Moquette

..\..\..\ini car.shd shader_moquette.ambient "0.012 0.012 0.012 1"
..\..\..\ini car.shd shader_moquette.diffuse "0.012 0.012 0.012 1"
..\..\..\ini car.shd shader_moquette.specular "0.038 0.038 0.038 1"

REM Plastique solid

..\..\..\ini car.shd shader_plastique_solid.ambient "0.012 0.012 0.012 1"
..\..\..\ini car.shd shader_plastique_solid.diffuse "0.012 0.012 0.012 1"
..\..\..\ini car.shd shader_plastique_solid.specular "0.038 0.038 0.038 1"

REM Console centrale

..\..\..\ini car.shd shader_console_centrale.ambient "0.150 0.150 0.150 1"
..\..\..\ini car.shd shader_console_centrale.diffuse "0.350 0.350 0.350 1"
..\..\..\ini car.shd shader_console_centrale.specular "0.20 0.200 0.200 1"

REM Cuir noir

..\..\..\ini car.shd shader_cuir.ambient "0.02 0.02 0.02 1"
..\..\..\ini car.shd shader_cuir.diffuse "0.02 0.02 0.02 1"
..\..\..\ini car.shd shader_cuir.specular "0.01 0.01 0.01 1"

REM Cuir perf

..\..\..\ini car.shd shader_cuir_perf.ambient "0.01 0.01 0.01 1"
..\..\..\ini car.shd shader_cuir_perf.diffuse "0.01 0.01 0.01 1"
..\..\..\ini car.shd shader_cuir_perf.specular "0.014 0.014 0.014 1"

REM Baguette tableau de bord

..\..\..\ini car.shd shader_baguette_tbd.ambient "0.170 0.170 0.170 1"
..\..\..\ini car.shd shader_baguette_tbd.diffuse "0.240 0.240 0.240 1"
..\..\..\ini car.shd shader_baguette_tbd.specular "0.260 0.260 0.270 1"

REM					Feux arrieres fumes

..\..\..\ini car.shd shader_glace_feux.ambient "0.060 0.001 0.001 1"
..\..\..\ini car.shd shader_glace_feux.diffuse "0.060 0.001 0.001 1"
..\..\..\ini car.shd shader_glace_feux.specular "0.10 0.000 0.000 1"