REM 				Phase 1

REM					Fichiers 3D

..\..\..\ini car.ini body.model_braking_l.file "stop_1.dof"
..\..\..\ini car.ini body.model_reverse_r.file "recul_1.dof"
..\..\..\ini car.ini body.model_light_l.file "lum_hallo_1.dof"
..\..\..\ini car.ini body.model_lightroad_l.file "lum_int_1.dof"
..\..\..\ini car.ini steer.model.file "volant_3.dof"
..\..\..\ini car.ini graphics.generic.model6.file "sieges.dof"
..\..\..\ini car.ini graphics.generic.model10.file "sieges_ar.dof"
..\..\..\ini car.ini graphics.generic.model17.file "hallo_1.dof"
..\..\..\ini car.ini graphics.generic.model18.file "phase_1.dof"
..\..\..\ini car.ini graphics.generic.model19.file "retro_int_2.dof"
..\..\..\ini car.ini graphics.generic.model24.file "compteur_1.dof"
..\..\..\ini car.ini graphics.generic.model20.file "vide.dof"
..\..\..\ini car.ini graphics.generic.model26.file "cl_g_1.dof"
..\..\..\ini car.ini graphics.generic.model27.file "cl_d_1.dof"
..\..\..\ini car.ini graphics.generic.model28.file "hazard_1.dof"
..\..\..\ini car.ini graphics.generic.model29.file "lunette_f.dof"



REM					Shader

REM					Poignes couleur carrosserie

..\..\..\ini car.shd remove shader_poignes.diffuse
..\..\..\ini car.shd remove shader_poignes.ambient
..\..\..\ini car.shd remove shader_poignes.specular
..\..\..\ini car.shd remove shader_poignes.shininess

REM					Volant cuir selon harmonie

..\..\..\ini car.shd remove shader_volant.diffuse
..\..\..\ini car.shd remove shader_volant.ambient
..\..\..\ini car.shd remove shader_volant.specular

REM					Haut tableau de bord/portes

..\..\..\ini car.shd shader_plastique_interieur.diffuse "0.300 0.300 0.265 1"
..\..\..\ini car.shd shader_plastique_interieur.ambient "0.300 0.300 0.265 1"
..\..\..\ini car.shd shader_plastique_interieur.specular "0.08 0.080 0.070 1"

REM					Contour aerateurs

..\..\..\ini car.shd shader_deco_soft.diffuse "0.240 0.230 0.200 1"
..\..\..\ini car.shd shader_deco_soft.ambient "0.240 0.230 0.200 1"
..\..\..\ini car.shd shader_deco_soft.specular "0.038 0.037 0.033 1"

REM					Tissu panneau de portes

..\..\..\ini car.shd shader_tissus.diffuse "0.260 0.220 0.190 1"
..\..\..\ini car.shd shader_tissus.ambient "0.260 0.220 0.190 1"
..\..\..\ini car.shd shader_tissus.specular "0.08 0.080 0.070 1"

