shader_himmel03
{
  sky=1
  fog=0
  layer0
  {
    texenv=replace
    map=himmel03.jpg
    cull=back
    depthfunc=always
    depthwrite=0
  }
}
shader_textured_material_peugeot
{
  layer0
  {
    map=peugeot.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall7
{
  layer0
  {
    map=rwall7.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall5
{
  layer0
  {
    map=rwall5.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall8
{
  layer0
  {
    map=rwall8.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_blbdbk
{
  layer0
  {
    map=blbdbk.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logohelix
{
  layer0
  {
    map=logohelix.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logopiaa
{
  layer0
  {
    map=logopiaa.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logotaghr
{
  layer0
  {
    map=logotaghr.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logoshell
{
  layer0
  {
    map=logoshell.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_undrbrdg
{
  layer0
  {
    map=undrbrdg.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cmwlbrdg
{
  layer0
  {
    map=cmwlbrdg.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wallb
{
  layer0
  {
    map=wallb.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_walla
{
  layer0
  {
    map=walla.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldgmm07
{
  layer0
  {
    map=bldgmm07.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldgmm09
{
  layer0
  {
    map=bldgmm09.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldgmm08
{
  layer0
  {
    map=bldgmm08.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_white
{
  layer0
  {
    map=white.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grey
{
  layer0
  {
    map=grey.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_brdgudsd
{
  layer0
  {
    map=brdgudsd.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_green
{
  layer0
  {
    map=green.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logogpf1
{
  layer0
  {
    map=logogpf1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_stair01
{
  layer0
  {
    map=stair01.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gsplate
{
  layer0
  {
    map=gsplate.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_concg2
{
  layer0
  {
    map=concg2.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_clrncsg7
{
  layer0
  {
    map=clrncsg7.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_fnceb
{
  layer0
  {
    map=fnceb.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logomlbo
{
  layer0
  {
    map=logomlbo.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_twalld
{
  layer0
  {
    map=twalld.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_50
{
  layer0
  {
    map=50.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logocsno
{
  layer0
  {
    map=logocsno.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_100
{
  layer0
  {
    map=100.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_200
{
  layer0
  {
    map=200.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tree1
{
  layer0
  {
    map=ptree.tga
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    blendfunc=blend
  }
}
shader_textured_material_tree2
{
  layer0
  {
    map=ptree.tga
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    blendfunc=blend
  }
}
shader_textured_material_tree3
{
  layer0
  {
    map=ptree.tga
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    blendfunc=blend
  }
}
shader_textured_material_bwala
{
  layer0
  {
    map=bwala.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_walac
{
  layer0
  {
    map=walac.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wala
{
  layer0
  {
    map=wala.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_buildf
{
  layer0
  {
    map=buildf.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cmwlfost
{
  layer0
  {
    map=cmwlfost.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logosilv
{
  layer0
  {
    map=logosilv.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cwala
{
  layer0
  {
    map=cwala.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wind
{
  layer0
  {
    map=wind.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rdgrd
{
  layer0
  {
    map=rdgrd.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gstnda
{
  layer0
  {
    map=gstnda.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_fncpost
{
  layer0
  {
    map=fncpost.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_boxb
{
  layer0
  {
    map=boxb.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_strtbrdg
{
  layer0
  {
    map=strtbrdg.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rmble
{
  layer0
  {
    map=rmble.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logoimola
{
  layer0
  {
    map=logoimola.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_clouda
{
  sky=1
  fog=0
  layer0
  {
    map=clouda.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_fenc6
{
  layer0
  {
    map=fencea.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_concg3
{
  layer0
  {
    map=concg3.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_roaddvdr
{
  layer0
  {
    map=roaddvdr.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    
  }
}
shader_textured_material_logosiem
{
  layer0
  {
    map=logosiem.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grgdr
{
  layer0
  {
    map=grgdr.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldgpf
{
  layer0
  {
    map=bldgpf.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldgpg
{
  layer0
  {
    map=bldgpg.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldgpd
{
  layer0
  {
    map=bldgpd.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_fnced
{
  layer0
  {
    map=fncecd.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logohnda
{
  layer0
  {
    map=logohnda.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logocsn2
{
  layer0
  {
    map=logocsn2.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logoairc
{
  layer0
  {
    map=logoairc.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logoorn1
{
  layer0
  {
    map=logoorn1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logofst1
{
  layer0
  {
    map=logofst1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logohsbc
{
  layer0
  {
    map=logohsbc.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldg02
{
  layer0
  {
    map=bldg02.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldg03
{
  layer0
  {
    map=bldg03.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldg04
{
  layer0
  {
    map=bldg04.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gsrail01
{
  layer0
  {
    map=gsrail01.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logosap
{
  layer0
  {
    map=logosap.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_pitbackt
{
  layer0
  {
    map=pitback.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cwall6
{
  layer0
  {
    map=cwall6.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall6
{
  layer0
  {
    map=rwall6.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall3
{
  layer0
  {
    map=rwall3.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_glass
{
  layer0
  {
    map=glass.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cwall9
{
  layer0
  {
    map=cwall9.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_railb
{
  layer0
  {
    map=railb.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_astndbt
{
  layer0
  {
    map=astndb.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_walldt
{
  layer0
  {
    map=walld.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_stairtran
{
  layer0
  {
    map=stairtran.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_pitwht
{
  layer0
  {
    map=pitwht.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_stndundrt
{
  layer0
  {
    map=undrstnd.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gstand1t
{
  layer0
  {
    map=gstand1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logomarlt
{
  layer0
  {
    map=logomarl.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_railing1
{
  layer0
  {
    map=railing1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_stand2
{
  layer0
  {
    map=stand2.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_greenthing
{
  layer0
  {
    map=greenthing.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_concrete1t
{
  layer0
  {
    map=concrete1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_stand1
{
  layer0
  {
    map=stand1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall15
{
  layer0
  {
    map=rwall15.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall13
{
  layer0
  {
    map=rwall13.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cwall13
{
  layer0
  {
    map=cwall13.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_roof
{
  layer0
  {
    map=roof.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cwall10
{
  layer0
  {
    map=cwall10.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cwall1
{
  layer0
  {
    map=cwall1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cwall14
{
  layer0
  {
    map=cwall14.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cwall7
{
  layer0
  {
    map=cwall7.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall14
{
  layer0
  {
    map=rwall14.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall7t
{
  layer0
  {
    map=rwall7.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall14t
{
  layer0
  {
    map=rwall14.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall8t
{
  layer0
  {
    map=rwall8.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall3t
{
  layer0
  {
    map=rwall3.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_black
{
  layer0
  {
    map=black.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_ptentbt
{
  layer0
  {
    map=ptentb.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_ptentat
{
  layer0
  {
    map=ptenta.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_fencedt
{
  layer0
  {
    map=fenced.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldgpc
{
  layer0
  {
    map=bldgpc.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_clrncsg3
{
  layer0
  {
    map=clrncsg3.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gpac2001t
{
  layer0
  {
    map=gpac2001.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wnrpltfrm
{
  layer0
  {
    map=wnrpltfrm.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wnrpltf1
{
  layer0
  {
    map=wnrpltf1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_podfnce
{
  layer0
  {
    map=podfnce.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_skid
{
  layer0
  {
    map=skid.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bkc
{
  sky=1
  fog=1
  layer0
  {
    map=bka.tga
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05 0
    shinines=32
    alphafunc=gequal 100
    blendfunc=blend
  }
}
shader_textured_material_bkd
{
  sky=1
  fog=1
  layer0
  {
    map=bkb.tga
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05 0
    shinines=32
    alphafunc=gequal 100
    blendfunc=blend
  }
}
shader_textured_material_bkb
{
  sky=1
  fog=1
  layer0
  {
    map=bkb.tga
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05 0
    shinines=32
    alphafunc=gequal 100
    blendfunc=blend
  }
}
shader_textured_material_bka
{
  sky=1
  fog=1
  layer0
  {
    map=bka.tga
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05 0
    shinines=32
    alphafunc=gequal 100
    blendfunc=blend
  }
}
shader_textured_material_skyfade
{
  layer0
  {
    map=skyfade.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall16t
{
  layer0
  {
    map=rwall16.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_people2t
{
  layer0
  {
    map=people2.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_people1t
{
  layer0
  {
    map=people1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_people3t
{
  layer0
  {
    map=people3.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cwall5t
{
  layer0
  {
    map=cwall5.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gsfnct
{
  layer0
  {
    map=gsfnc.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall15t
{
  layer0
  {
    map=rwall15.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_peugeott
{
  layer0
  {
    map=peugeot.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall3t
{
  layer0
  {
    map=rwall3.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall17t
{
  layer0
  {
    map=rwall17.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall18t
{
  layer0
  {
    map=rwall18.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall6t
{
  layer0
  {
    map=rwall6.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rooft
{
  layer0
  {
    map=roof.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall13t
{
  layer0
  {
    map=rwall13.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall19t
{
  layer0
  {
    map=rwall19.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_pplft
{
  layer0
  {
    map=pplf.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cwall8t
{
  layer0
  {
    map=cwall8.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grid
{
  layer0
  {
    map=grid.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rmbld
{
  layer0
  {
    map=rmbld.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grdrblk
{
  layer0
  {
    map=grdrblk.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rmblb2t
{
  layer0
  {
    map=rmblb2.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tent5t
{
  layer0
  {
    map=tent5.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tent3t
{
  layer0
  {
    map=tent3.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tent4t
{
  layer0
  {
    map=tent4.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tent7t
{
  layer0
  {
    map=tent7.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wall10t
{
  layer0
  {
    map=cwall10.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rmbl1t
{
  layer0
  {
    map=rsa1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grass2t
{
  layer0
  {
    map=grass2.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grass1t
{
  layer0
  {
    map=grass1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_roadpitt
{
  layer0
  {
    map=roadpit.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    
  }
}
shader_textured_material_grass3t
{
  layer0
  {
    map=grass3.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_roadt
{
  layer0
  {
    map=road.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    
  }
}
shader_textured_material_road8t
{
  layer0
  {
    map=road8.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    
  }
}
shader_textured_material_road5t
{
  layer0
  {
    map=road5.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    
  }
}
shader_textured_material_road2t
{
  layer0
  {
    map=road2.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    
  }
}
shader_textured_material_sandt
{
  layer0
  {
    map=sand.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rmblt
{
  layer0
  {
    map=rsa.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    
  }
}
shader_textured_material_rmbl2t
{
  layer0
  {
    map=rsa2.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    
  }
}
shader_textured_material_road1t
{
  layer0
  {
    map=road1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    
  }
}
shader_textured_material_grasst
{
  layer0
  {
    map=grass1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_treea
{
  layer0
  {
    map=treea.tga
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
    blendfunc=blend
  }
}
shader_textured_material_treewl02
{
  layer0
  {
    map=treewl02.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_treewl01
{
  layer0
  {
    map=treewl01.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_trewall
{
  layer0
  {
    map=trewall.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall1t
{
  layer0
  {
    map=rwall1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall2t
{
  layer0
  {
    map=rwall2.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_fenc6t
{
  layer0
  {
    map=fenc6.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_twallht
{
  layer0
  {
    map=twallh1.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_twallh3t
{
  layer0
  {
    map=twallh3.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_twallh2t
{
  layer0
  {
    map=twallh2.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall6t
{
  layer0
  {
    map=rwall6.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall5t
{
  layer0
  {
    map=rwall5.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall4t
{
  layer0
  {
    map=rwall4.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall7t
{
  layer0
  {
    map=rwall7.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall8t
{
  layer0
  {
    map=rwall8.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_twallh5t
{
  layer0
  {
    map=twallh5.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_twallh6t
{
  layer0
  {
    map=twallh6.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall9t
{
  layer0
  {
    map=rwall9.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rwall10t
{
  layer0
  {
    map=rwall10.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_flagt
{
  layer0
  {
    map=flag.bmp
    texenv=modulate
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
