shader_textured_material_wallbt
{
  layer0
  {
    map=wallb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logoagipt
{
  layer0
  {
    map=logoagip.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_wallet
{
  layer0
  {
    map=walle.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tentt
{
  layer0
  {
    map=tent.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_whitet
{
  layer0
  {
    map=white.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logofosterst
{
  layer0
  {
    map=logofosters.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_blbdbkt
{
  layer0
  {
    map=blbdbk.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logodtwot
{
  layer0
  {
    map=logodtwo.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_wallht
{
  layer0
  {
    map=wallh.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logobstonet
{
  layer0
  {
    map=logobstone.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_pitat
{
  layer0
  {
    map=pita.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logommt
{
  layer0
  {
    map=logomm.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logocampat
{
  layer0
  {
    map=logocampa.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logobrdst
{
  layer0
  {
    map=logobrds.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_wnbrdat
{
  layer0
  {
    map=wnbrda.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logowndpt
{
  layer0
  {
    map=logowndp.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_cmwldt
{
  layer0
  {
    map=cmwld.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldrt
{
  layer0
  {
    map=bldr.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldgpc
{
  layer0
  {
    map=bldgpc.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_treeat
{
  layer0
  {
    map=treea.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_treebt
{
  layer0
  {
    map=treeb.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_bldm
{
  layer0
  {
    map=bldm.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grandtopt
{
  layer0
  {
    map=grandtop.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldnt
{
  layer0
  {
    map=bldn.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gsstairat
{
  layer0
  {
    map=gsstaira.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_pitrt
{
  layer0
  {
    map=pitr.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldpt
{
  layer0
  {
    map=bldp.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tentb
{
  layer0
  {
    map=tentb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldct
{
  layer0
  {
    map=bldc.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldbt
{
  layer0
  {
    map=bldb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldat
{
  layer0
  {
    map=blda.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldjt
{
  layer0
  {
    map=bldj.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldht
{
  layer0
  {
    map=bldh.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldkt
{
  layer0
  {
    map=bldk.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldit
{
  layer0
  {
    map=bldi.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grandbar
{
  layer0
  {
    map=grandbar.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_roadt
{
  layer0
  {
    map=roadnoise2.tga
    texscale=8
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=road.tga
    blendfunc=blend
    texenv=replace
    mipmap=0
    shininess=25
  }
}
shader_textured_material_treewalla
{
  layer0
  {
    map=treewalla.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_treewallb
{
  layer0
  {
    map=treewallb.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_treewallc
{
  layer0
  {
    map=treewallc.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_treewallz
{
  layer0
  {
    map=treewallz.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_treewally
{
  layer0
  {
    map=treewally.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_treewallx
{
  layer0
  {
    map=treewallx.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_cranet
{
  layer0
  {
    map=crane.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cranbt
{
  layer0
  {
    map=cranb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cranct
{
  layer0
  {
    map=cranc.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_crand
{
  layer0
  {
    map=crand.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cranat
{
  layer0
  {
    map=crana.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gstmtlat
{
  layer0
  {
    map=gstmtla.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cranft
{
  layer0
  {
    map=cranf.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_crangt
{
  layer0
  {
    map=crang.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tentft
{
  layer0
  {
    map=tentf.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_trlrb
{
  layer0
  {
    map=trlrb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_trlrat
{
  layer0
  {
    map=trlra.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_dbrdct
{
  layer0
  {
    map=dbrdc.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_dbrdat
{
  layer0
  {
    map=dbrda.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_dbrddt
{
  layer0
  {
    map=dbrdd.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_dbrdet
{
  layer0
  {
    map=dbrde.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_fncea
{
  cull=none
  layer0
  {
    map=fncea.bmp
    blendfunc=blend
    alphafunc=gequal 100
    texenv=replace
    emission=0.3 0.3 0.3 
    mipmap=1 
  }
}
shader_textured_material_bridgtp
{
  layer0
  {
    map=bridgtp.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logofiret
{
  layer0
  {
    map=logofire.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_brdgt
{
  layer0
  {
    map=brdg.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_brdgat
{
  layer0
  {
    map=brdga.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logofostert
{
  layer0
  {
    map=logofoster.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logodtwoat
{
  layer0
  {
    map=logodtwoa.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logoagipat
{
  layer0
  {
    map=logoagipa.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_gstnda
{
  layer0
  {
    map=gstnda.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grandstairt
{
  layer0
  {
    map=grandstair.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_blkdoctat
{
  layer0
  {
    map=blkdocta.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gbermt
{
  layer0
  {
    map=roadnoise2.tga
    texscale=2
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=gberm.tga
    texenv=replace
    blendfunc=blend
    shininess=0
    mipmap=0
  }
}
shader_textured_material_grandwint
{
  layer0
  {
    map=grandwin.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logobena
{
  layer0
  {
    map=ref.bmp
    texenv=replace
  }
}
shader_textured_material_gsbt
{
  layer0
  {
    map=gsb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gstseata
{
  layer0
  {
    map=gstseata.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_stndundrt
{
  layer0
  {
    map=stndundr.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grandstairat
{
  layer0
  {
    map=grandstaira.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gsstairst
{
  layer0
  {
    map=gsstairs.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gswint
{
  layer0
  {
    map=gswin.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gsbat
{
  layer0
  {
    map=gsba.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gswinat
{
  layer0
  {
    map=gswina.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cmwltpt
{
  layer0
  {
    map=cmwltp.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_gstopbmpt
{
  layer0
  {
    map=gstopbmp.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_jumbod
{
  layer0
  {
    map=jumbod.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rmbld
{
  layer0
  {
    map=pita.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.15 0.15 0.15
    specular=0.05 0.05 0.05
    shininess=25
    mipmap=0
  }
}
shader_textured_material_jumboe
{
  layer0
  {
    map=jumboe.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_jumbof
{
  layer0
  {
    map=jumbof.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logocampa
{
  layer0
  {
    map=logocampa.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_jumboc
{
  layer0
  {
    map=jumboc.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_ref1
{
  layer0
  {
    map=ref.bmp
    texenv=replace
  }
}
shader_textured_material_jumboa
{
  layer0
  {
    map=jumboa.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cranh
{
  layer0
  {
    map=cranh.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rmbldt
{
  layer0
  {
    map=rmbld.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.15 0.15 0.15
    specular=0.05 0.05 0.05
    shininess=25
    mipmap=0
  }
}
shader_textured_material_bldgpdt
{
  layer0
  {
    map=bldgpd.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_medtentt
{
  layer0
  {
    map=medtent.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_doort
{
  layer0
  {
    map=door.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cranp
{
  layer0
  {
    map=cranp.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cranq
{
  layer0
  {
    map=cranq.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_crano___e
{
  layer0
  {
    map=crano.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_crank
{
  layer0
  {
    map=crank.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_pita
{
  layer0
  {
    map=pita.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_crans
{
  layer0
  {
    map=crans.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cranr___e
{
  layer0
  {
    map=cranr.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_cranm
{
  layer0
  {
    map=cranm.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_crann___e
{
  layer0
  {
    map=crann.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_fnced___s
{
  cull=none
  layer0
  {
    map=fnced.bmp
    blendfunc=blend
    alphafunc=gequal 100
    texenv=replace
    emission=0.3 0.3 0.3 
    mipmap=1 
  }
}
shader_textured_material_lita
{
  layer0
  {
    map=lita.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wndwa___x50e
{
  layer0
  {
    map=wndwa.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_peopled
{
  cull=none
  layer0
  {
    map=peopled.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
  }
}
shader_textured_material_peoplee
{
  cull=none
  layer0
  {
    map=peoplee.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
  }
}
shader_textured_material_peoplea
{
  cull=none
  layer0
  {
    map=peoplea.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
  }
}
shader_textured_material_peoplec
{
  cull=none
  layer0
  {
    map=peoplec.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
  }
}
shader_textured_material_peopleb
{
  cull=none
  layer0
  {
    map=peopleb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
  }
}
shader_textured_material_cmwlt
{
  layer0
  {
    map=cmwl.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wnbrdt
{
  layer0
  {
    map=wnbrd.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_rmblbt
{
  layer0
  {
    map=rmblb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.15 0.15 0.15
    specular=0.05 0.05 0.05
    shininess=25
    mipmap=0
  }
}
shader_textured_material_blbdbkat
{
  layer0
  {
    map=blbdbka.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_pitb
{
  layer0
  {
    map=pitb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_psroad
{
  layer0
  {
    map=psroad.bmp
    blendfunc=blend
    mipmap=0
  }
}
shader_textured_material_bldgpf
{
  layer0
  {
    map=bldgpf.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logojaga
{
  layer0
  {
    map=logojaga.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logomina
{
  layer0
  {
    map=logomina.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logoproa
{
  layer0
  {
    map=logoproa.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_conct
{
  layer0
  {
    map=conc.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logocampbt
{
  layer0
  {
    map=logocampb.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logojora
{
  layer0
  {
    map=logojora.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logoarra
{
  layer0
  {
    map=logoarra.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logosaua
{
  layer0
  {
    map=logosaua.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logobmwa
{
  layer0
  {
    map=logobmwa.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logobara
{
  layer0
  {
    map=logobara.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logofera
{
  layer0
  {
    map=logofera.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logomcla
{
  layer0
  {
    map=logomcla.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_logomarbcart
{
  layer0
  {
    map=logomarbcar.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_pitt
{
  layer0
  {
    map=pit.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bars
{
  layer0
  {
    map=bars.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_ptentb
{
  layer0
  {
    map=ptentb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_ptenta
{
  layer0
  {
    map=ptenta.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldgpgt
{
  layer0
  {
    map=bldgpg.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logosiemt
{
  layer0
  {
    map=logosiem.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_pittimet
{
  layer0
  {
    map=pittime.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logoa31t
{
  layer0
  {
    map=ref.bmp
    texenv=replace
  }
}
shader_textured_material_ptrlit5
{
  layer0
  {
    map=ptrlit.bmp
  }
}
shader_textured_material_ptglit5
{
  layer0
  {
    map=ptglit.bmp
  }
}
shader_textured_material_ptblit5
{
  layer0
  {
    map=ptblit.bmp
  }
}
shader_textured_material_bldot
{
  layer0
  {
    map=bldo.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldlt
{
  layer0
  {
    map=bldl.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldqt
{
  layer0
  {
    map=bldq.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldet
{
  layer0
  {
    map=blde.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldft
{
  layer0
  {
    map=bldf.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_blddt
{
  layer0
  {
    map=bldd.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_ptline
{
  layer0
  {
    map=pitline.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_stline
{
  layer0
  {
    map=stline.bmp
    blendfunc=blend
    mipmap=0
  }
}
shader_textured_material_treshda
{
  layer0
  {
    map=treshda.tga
    blendfunc=blend
    depthwrite=0
    depthfunc=always
	wrap_t=clamp_to_edge
  }
}
shader_textured_material_treshdb
{
  layer0
  {
    map=treshdb.tga
    blendfunc=blend
    depthwrite=0
    depthfunc=always
	wrap_t=clamp_to_edge
  }
}
shader_textured_material_shadow
{
  layer0
  {
    map=shadow.tga
    blendfunc=blend
    depthwrite=0
    depthfunc=always
  }
}
shader_textured_material_wallct
{
  layer0
  {
    map=wallc.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_logocampct
{
  layer0
  {
    map=logocampc.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    shininess=0
    mipmap=0
  }
}
shader_textured_material_fnced
{
  cull=none
  layer0
  {
    map=fnced.bmp
    blendfunc=blend
    alphafunc=gequal 100
    texenv=replace
    emission=0.3 0.3 0.3 
    mipmap=1 
  }
}
shader_textured_material_gstmtla__s
{
  layer0
  {
    map=gstmtla.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grid
{
  layer0
  {
    map=grid.bmp
    blendfunc=blend
    mipmap=0
  }
}
shader_textured_material_stlita6
{
  layer0
  {
    map=ptrlit.bmp
  }
}
shader_textured_material_stlitb6
{
  layer0
  {
    map=ptblit.bmp
  }
}
shader_textured_material_stlitc6
{
  layer0
  {
    map=ptrlit00.bmp
  }
}
shader_textured_material_stlitd6
{
  layer0
  {
    map=ptglit.bmp
  }
}
shader_textured_material_stlite6
{
  layer0
  {
    map=ptglit.bmp
  }
}
shader_textured_material_arrowredt
{
  layer0
  {
    map=arrowred.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_tentet
{
  layer0
  {
    map=tente.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tenta
{
  layer0
  {
    map=tenta.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_bldgft
{
  layer0
  {
    map=bldgf.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tentgt
{
  layer0
  {
    map=tentg.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tentdt
{
  layer0
  {
    map=tentd.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_grast
{
  layer0
  {
    map=roadnoise2.tga
    texscale=2
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=gras.tga
    texenv=replace
    blendfunc=blend
    shininess=0
    mipmap=0
  }
}
shader_textured_material_grdrt
{
  layer0
  {
    map=grdr.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_railtpt
{
  layer0
  {
    map=railtp.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_roadbt
{
  layer0
  {
    map=roadnoise2.tga
    texscale=8
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=roadb.tga
    blendfunc=blend
    texenv=replace
    mipmap=0
    shininess=25
  }
}
shader_textured_material_grasdt
{
  layer0
  {
    map=roadnoise2.tga
    texscale=2
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=grasd.tga
    texenv=replace
    blendfunc=blend
    shininess=0
    mipmap=0
  }
}
shader_textured_material_roadnt
{
  layer0
  {
    map=roadnoise2.tga
    texscale=8
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=roadn.tga
    blendfunc=blend
    texenv=replace
    mipmap=0
    shininess=25
  }
}
shader_textured_material_rmblat
{
  layer0
  {
    map=rmbla.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.15 0.15 0.15
    specular=0.05 0.05 0.05
    shininess=25
    mipmap=0
  }
}
shader_textured_material_gravelt
{
  layer0
  {
    map=roadnoise2.tga
    texscale=2
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=gravel.tga
    texenv=replace
    blendfunc=blend
    shininess=0
  }
}
shader_textured_material_sbermt
{
  layer0
  {
    map=roadnoise2.tga
    texscale=2
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=sberm.tga
    texenv=replace
    blendfunc=blend
    shininess=0
    mipmap=0
  }
}
shader_textured_material_rmblct
{
  layer0
  {
    map=rmblc.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.15 0.15 0.15
    specular=0.05 0.05 0.05
    shininess=25
    mipmap=0
  }
}
shader_textured_material_roadgreent
{
  layer0
  {
    map=roadnoise2.tga
    texscale=8
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=roadgreen.tga
    blendfunc=blend
    texenv=replace
    mipmap=0
    shininess=25
  }
}
shader_textured_material_grasct
{
  layer0
  {
    map=roadnoise2.tga
    texscale=2
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=grasc.tga
    texenv=replace
    blendfunc=blend
    shininess=0
    mipmap=0
  }
}
shader_textured_material_roadbert
{
  layer0
  {
    map=roadnoise2.tga
    texscale=2
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=roadber.tga
    texenv=replace
    blendfunc=blend
    shininess=0
    mipmap=0
  }
}
shader_textured_material_grasat
{
  layer0
  {
    map=roadnoise2.tga
    texscale=2
    mipmap=0
    shininess=10
    specular=0.2 0.2 0.2 1
  }
  layer1
  {
    map=grasa.tga
    texenv=replace
    blendfunc=blend
    shininess=0
    mipmap=0
  }
}
shader_textured_material_signtwot
{
  layer0
  {
    map=signtwo.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_signthreet
{
  layer0
  {
    map=signthree.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_signonet
{
  layer0
  {
    map=signone.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_signfiftt
{
  layer0
  {
    map=signfift.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_signfift
{
  layer0
  {
    map=signfif.bmp
    texenv=replace
    specular=0.05 0.05 0.05
    alphafunc=gequal 100
    shininess=0
    mipmap=0
  }
}
shader_textured_material_twrat
{
  layer0
  {
    map=twra.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tyrewallat
{
  layer0
  {
    map=tyrewalla.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tyretpt
{
  layer0
  {
    map=tyretp.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tyrewallt
{
  layer0
  {
    map=tyrewall.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tyrewallbt
{
  layer0
  {
    map=tyrewallb.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_tyrewallct
{
  layer0
  {
    map=tyrewallc.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wallft
{
  layer0
  {
    map=wallf.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wallgt
{
  layer0
  {
    map=wallg.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_wallat
{
  layer0
  {
    map=walla.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_textured_material_walldt
{
  layer0
  {
    map=walld.bmp
    texenv=replace
    emission=0.3 0.3 0.3
    ambient=0.85 0.85 0.85
    specular=0.05 0.05 0.05
    shinines=0
    alphafunc=gequal 100
  }
}
shader_clouda
{
  sky=1
  fog=0
  layer0
  {
    texenv=replace
    map=clouda.tga
    cull=back
    depthfunc=always
    depthwrite=0
    alphafunc=gequal 100
  }
}
