objects
{
  bghill
  {
    file=bghill.dof
    flags=0
  }
  build1
  {
    file=build1.dof
    flags=2
  }
  clouds
  {
    file=clouds.dof
    flags=9
  }
  fence
  {
    file=fence.dof
    flags=2
  }
  field
  {
    file=field.dof
    flags=2
  }
  marker
  {
    file=marker.dof
    flags=0
  }
  marker1
  {
    file=marker1.dof
    flags=0
  }
  marsh
  {
    file=marsh.dof
    flags=2
  }
  pitsign
  {
    file=pitsign.dof
    flags=0
  }
  pityre
  {
    file=pityre.dof
    flags=2
  }
  pole
  {
    file=pole.dof
    flags=2
  }
  sign
  {
    file=sign.dof
    flags=2
  }
  skyboxi
  {
    file=skyboxi.dof
    flags=0
  }
  stand1
  {
    file=stand1.dof
    flags=0
  }
  stand2
  {
    file=stand2.dof
    flags=2
  }
  stand3
  {
    file=stand3.dof
    flags=2
  }
  stand4
  {
    file=stand4.dof
    flags=2
  }
  start
  {
    file=start.dof
    flags=2
  }
  timer
  {
    file=timer.dof
    flags=0
  }
  toil
  {
    file=toil.dof
    flags=0
  }
  track
  {
    file=track.dof
    flags=6
  }
  track2
  {
    file=track2.dof
    flags=6
  }
  track3
  {
    file=track3.dof
    flags=6
  }
  track4
  {
    file=track4.dof
    flags=6
  }
  track5
  {
    file=track5.dof
    flags=6
  }
  tree
  {
    file=tree.dof
    flags=2
  }
  tshed
  {
    file=tshed.dof
    flags=2
  }
  wall
  {
    file=wall.dof
    flags=2
  }
}
