shader_karoseria
{
  layer0
  {
    map=gradient.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1 1 1 1
  }
  layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=filter
    shininess=24
    specular=0.75 0.75 0.75
  }
  layer2
  {
    map=karoseria.tga
    blendfunc=one src_alpha
  }
}
shader_szyby
{
  layer0
  {
    ;depthwrite=0
    map=szyby.tga
    blendfunc=blend
  }
  layer1
  {
    ;depthwrite=0
    texenv=replace
    map=fresnel2.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    blendfunc=one dst_alpha
  }
  layer2
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=src_color one
    depthwrite=0
  }
}
shader_chrome
{
  layer0
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
      shininess=42
      specular=1 1 1 1
  }
  layer1
  {
    map=chrome.tga
    blendfunc=one src_alpha
  shininess=35
  specular=0.76 0.75 0.74
  }
}
shader_vehicle_generic_detail2
{
  layer0
  {
    map=vehicle_generic_detail2.tga
  }
}
shader_led
{
  layer0
  {
    map=chrome.tga
  }
}
shader_black_plastik
{
  layer0
  {
    map=black_plastik.tga
  }
}
shader_fiatmultipla
{
  layer0
  {
    map=fiatmultipla.tga
  }
}
shader_vehiclelights128
{
  layer0
  {
    map=vehiclelights128.tga
  }
}
shader_cos
{
  layer0
  {
    ;depthwrite=0
    map=szyby.tga
    blendfunc=blend
  }
  layer1
  {
    ;depthwrite=0
    texenv=replace
    map=fresnel2.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    blendfunc=one dst_alpha
  }
  layer2
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=src_color one
    depthwrite=0
  }
}
shader_vehicle_generic_tyrewallblack_spec
{
  layer0
  {
    map=vehicle_generic_tyrewallblack.tga
  }
}
shader_wsteczny
{
  layer0
  {
    map=wsteczny.tga
  }
}
shader_brakes
{
  layer0
  {
    map=brakes.tga
  }
}
shader_fiatmultiplaon
{
  layer0
  {
    map=fiatmultiplaon.tga
  }
}
shader_vehiclelights128on
{
  layer0
  {
    map=vehiclelights128on.tga
  }
}
shader_tabl
{
  layer0
  {
    map=tablica.tga
  }
}
shader_paaa
{
  layer0
  {
    ;depthwrite=0
    map=szyby.tga
    blendfunc=blend
  }
  layer1
  {
    ;depthwrite=0
    texenv=replace
    map=fresnel2.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    blendfunc=one dst_alpha
  }
  layer2
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    blendfunc=src_color one
    depthwrite=0
  }
}
shader_cinza1
{
  layer0
  {
    map=cinza1.tga
  }
}
shader_steerr
{
  layer0
  {
    map=steerr.tga
  }
}