shader_cam
{
   layer0
  {
    map=cam.tga
    shininess=10
    specular=0.2 0.2 0.2 1
  }
}
shader_capafarol
{
  layer0
  {
    map=capafarol.tga

    shininess=0
    specular=0 0 0
    ambient=0 0 0
    diffuse=0 0 0
    emission=0 0 0 0
  }
}
shader_Opony
{
   layer0
  {
    map=Kolpaki_Standard.tga
    shininess=10
    specular=0.2 0.2 0.2 1
  }
}



-----------------------------------

By M4tig 