shader_karoseria
{
	layer0
	{
		map=gradient.tga
		texgen_s=sphere_map
		texgen_t=sphere_map
		emission=1. 1. 1. 1.
	}
	layer1
	{
		map=$trackenvmap
		texgen_s=reflection_map
		texgen_t=reflection_map
		texgen_r=reflection_map
		shininess=10
		specular=0.75 0.75 0.75
		blendfunc=filter
	}
	layer2
	{
		map=karoseria.tga
		blendfunc=one src_alpha
	}
}
shader_chrom
{
	layer0
	{
		map=chrome.bmp
		texgen_s=sphere_map
		texgen_t=sphere_map
		emission=1. 1. 1. 1.
	}
	layer1
	{
		map=$trackenvmap
		texgen_s=reflection_map
		texgen_t=reflection_map
		texgen_r=reflection_map
		shininess=10
		specular=0.75 0.75 0.75
		blendfunc=filter
	}
	layer2
	{
		map=chrom.tga
		blendfunc=one src_alpha
	}
}
shader_baer
{
	layer0
	{
		map=gradient.tga
		texgen_s=sphere_map
		texgen_t=sphere_map
		emission=1. 1. 1. 1.
	}
	layer1
	{
		map=$trackenvmap
		texgen_s=reflection_map
		texgen_t=reflection_map
		texgen_r=reflection_map
		blendfunc=filter
		shininess=24
		specular=0.75 0.75 0.75
                mipmap=1
	}
	layer2
	{
		map=baer.tga
		blendfunc=one src_alpha
                mipmap=1
	}
}
shader_baer1
{
	layer0
	{
		map=gradient.tga
		texgen_s=sphere_map
		texgen_t=sphere_map
		emission=1. 1. 1. 1.
	}
	layer1
	{
		map=$trackenvmap
		texgen_s=reflection_map
		texgen_t=reflection_map
		texgen_r=reflection_map
		blendfunc=filter
		shininess=24
		specular=0.75 0.75 0.75
                mipmap=1
	}
	layer2
	{
		map=baer1.tga
		blendfunc=one src_alpha
                mipmap=1
	}
}
shader_szyby
{
  sort_offset=1
  ;cull=back
  layer0
  {
   map=szyby.tga
   blendfunc=src_alpha one_minus_src_alpha
   mipmap=0
   depthwrite=0
  }
  layer1 
  {
    depthwrite=0
    texenv=replace
    map=Fresnel2.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    blendfunc=one dst_alpha
    emission=1 1 1 1
  }
  layer2
  {
   map=$trackenvmap
   texgen_s=reflection_map
   texgen_t=reflection_map
   texgen_r=reflection_map
   blendfunc=src_color one_minus_src_color
   depthwrite=0
   shininess=55
   specular=0.55 0.55 0.55 1
  }
}


;---------------------------------------------------------------------------------

shader_fiatlogo1
{
  layer0
  {
    map=fiatlogo1.tga
  }
}
shader_vehiclelights128
{
  layer0
  {
    map=vehiclelights128.tga
  }
}
shader_preto
{
  layer0
  {
    map=preto.tga
  }
}
shader_couro2
{
  layer0
  {
    map=couro2.tga
  }
}
shader_couro3
{
  layer0
  {
    map=couro3.tga
  }
}
shader_siena
{
  layer0
  {
    map=siena.tga
  }
}
shader_karseria
{
  layer0
  {
    map=karseria.tga
  }
}
shader_logo
{
	layer0
	{
		map=logo.tga
		blendfunc=blend
    		depthwrite=0
	}
}
shader_adesivo
{
	layer0
	{
		map=adesivo.tga
		blendfunc=blend
    		depthwrite=0
	}
}
shader_sabelt
{
  layer0
  {
    map=sabelt.tga
  }
}
shader_cores
{
  layer0
  {
    map=cores.tga
  }
}
shader_lentetraserosct
{
  layer0
  {
    map=lentetraseros-c-t.tga
  }
}
shader_reflecti
{
  layer0
  {
    map=reflecti.tga
  }
}
shader_pat
{
  layer0
  {
    map=pat.tga
  }
}
shader_motor
{
  layer0
  {
    map=motor.tga
  }
}
shader_interior
{
  layer0
  {
    map=interior.tga
  }
}
shader_fiatlogo
{
  layer0
  {
    map=fiatlogo.tga
  }
}
shader_partsinterior
{
  layer0
  {
    map=partsinterior.tga
  }
}
shader_partsinterioron
{
  sort_offset=1
  layer0
    {
       map=partsinterioron.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_partsfarois
{
  layer0
  {
    map=partsfarois.tga
  }
}shader_partsfaroison
{
  sort_offset=1
  layer0
    {
       map=partsfaroison.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_roda
{
  layer0
  {
    map=roda.tga
  }
}
shader_fm_lempos
{
  layer0
  {
    map=fm_lempos.tga
  }
}
shader_fm_prlempos
{
  layer0
  {
    map=fm_prlempos.tga
  }
}
shader_ltucpadangaa
{
  layer0
  {
    map=ltucpadangaa.tga
  }
}
shader_roda
{
  layer0
  {
    map=roda.tga
  }
}
shader_ltuc_plastiki
{
  layer0
  {
    map=ltuc_plastiki.tga
  }
}
shader_ltuc_przednie
{
  layer0
  {
    map=ltuc_przednie.tga
  }
}


shader_metal
{
  layer0
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
      shininess=42
      specular=1 1 1 1
  }
  layer1
  {
    map=chrome.tga
    blendfunc=one src_alpha
  shininess=35
  specular=0.76 0.75 0.74
  }
}

;---------------------------------------------------------------------------------



shader_gta_eu_plate
{
  layer0
  {
    map=gta_eu_plate.tga
  }
}
shader_emzone_vidus
{
  layer0
  {
    map=emzone_vidus.tga
  }
}
shader_gta_eu_plate
{
  layer0
  {
    map=gta_eu_plate.tga
  }
}
shader_licenseplate
{
  layer0
  {
    map=licenceplate.tga
  }
}
shader_carplate
{
  layer0
  {
    map=carplate.tga
  }
}

;---------------------------------------------------------------------------------

;---------------------------------------------------------------------------------


shader_windows
{
  sort_offset=1
  layer0
  {
   map=windows.tga
   blendfunc=blend
   mipmap=0
   depthwrite=0
  }
  layer1
  {
   map=$trackenvmap
   texgen_s=reflection_map
   texgen_t=reflection_map
   texgen_r=reflection_map
   blendfunc=src_color one
   depthwrite=0
   shininess=55
   specular=0.55 0.55 0.55
  }
}
shader_windback
{
  sort_offset=1
  layer0
  {
   map=windback.tga
   blendfunc=blend
   mipmap=0
   depthwrite=0
  }
  layer1
  {
   map=$trackenvmap
   texgen_s=reflection_map
   texgen_t=reflection_map
   texgen_r=reflection_map
   blendfunc=src_color one
   depthwrite=0
   shininess=55
   specular=0.55 0.55 0.55
  }
}
shader_glass
{
  sort_offset=1
  layer0
  {
   map=glass.tga
   blendfunc=blend
   mipmap=0
   depthwrite=0
  }
  layer1
  {
   map=$trackenvmap
   texgen_s=reflection_map
   texgen_t=reflection_map
   texgen_r=reflection_map
   blendfunc=src_color one
   depthwrite=0
   shininess=55
   specular=0.55 0.55 0.55
  }
}

;---------------------------------------------------------------------------------

shader_disk
{
	layer0
	{
		map=gradient.tga
		texgen_s=sphere_map
		texgen_t=sphere_map
		emission=1. 1. 1. 1.
	}
	layer1
	{
		map=$trackenvmap
		texgen_s=reflection_map
		texgen_t=reflection_map
		texgen_r=reflection_map
		blendfunc=filter
		shininess=24
		specular=0.75 0.75 0.75
                mipmap=1
	}
	layer2
	{
		map=disk.tga
		blendfunc=one src_alpha
                mipmap=1
	}
}



;---------------------------------------------------------------------------------

shader_Mirror
{
  layer0
    {
       map=$mirror
       texscale_s=1
       texscale_r=1
       texscale_t=1
       emission=0.3 0.3 0.3 1
    }
}
shader_fm_Mirror
{
  layer0
    {
       map=$mirror
       texscale_s=1
       texscale_r=1
       texscale_t=1
       emission=0.3 0.3 0.3 1
    }
}

;---------------------------------------------------------------------------------

shader_vehiclelights128on
{
  sort_offset=1
  layer0
    {
       map=vehiclelights128on.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_carplateon
{
  sort_offset=1
  layer0
    {
       map=carplateon.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_zegaryon
{
  sort_offset=1
  layer0
    {
       map=zegaryon.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_lentetraseroson
{
  sort_offset=1
  layer0
    {
       map=lentetraseroson.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_lentetraserosstop
{
  sort_offset=1
  layer0
    {
       map=lentetraserosstop.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_Lights3
{
  sort_offset=1
  layer0
    {
       map=Lights3.tga
       blendfunc=add
       texenv=replace
       emission=1 1 1 1
    }
}
shader_fm_prlemposon
{
  sort_offset=1
  layer0
    {
       map=fm_prlemposon.tga
       blendfunc=blend
       texenv=replace
       emission=1 1 1 1
    }
}
shader_Lights5
{
  sort_offset=1
  layer0
    {
       map=Lights5.tga
       blendfunc=add
       texenv=replace
       emission=1 1 1 1
    }
}


;---------------------------------------------------------------------------------

shader_Brakes
{
  sort_offset=1
  layer0
    {
       map=Brakes.tga
       blendfunc=add
       texenv=replace
       emission=1 1 1 1
    }
}
shader_luz_estrada
{
  cull=back
 	layer0
  	{
    		map=luz estrada.tga
    		shininess=0
    		specular=0 0 0 1
    		emission=0.1 0.1 0.1 0
    		depthwrite=0
    		blendfunc=src_alpha one
            mipmap_lod_bias=-6
    }
}
shader_ltuc_ratlankisa
{
  layer0
  {
    map=ltuc_ratlankisa.tga
  }
}
shader_fm_misc
{
  layer0
  {
    map=fm_misc.tga
  }
}
shader_a
{
  layer0
  {
    map=a.tga
  }
}
shader_tapecaria
{
  layer0
  {
    map=tapecaria.tga
  }
}
shader_tapecaria2
{
  layer0
  {
    map=tapecaria2.tga
  }
}
shader_fm_misc
{
  layer0
  {
    map=fm_misc.tga
  }
}
shader_rpmneedle
{
  layer0
  {
    map=rpmneedle.tga
  }
}
shader_zegary
{
  layer0
  {
    map=zegary.tga
  }
}
shader_luz_estrada
{
  cull=back
 	layer0
  	{
    		map=luz estrada.tga
    		shininess=0
    		specular=0 0 0 1
    		emission=0.1 0.1 0.1 0
    		depthwrite=0
    		blendfunc=src_alpha one
            mipmap_lod_bias=-6
    }
}
shader_licenseplateon
{
sort_offset=1
layer0
{
map=licenceplateon.tga
blendfunc=blend
texenv=replace
emission=1 1 1 1
 }
}