Sounds:
Bmw r6 diesel engines on pump
Made By Fabikan75



Code:

audio
{
	skid
	{
		sample=Skid.wav
		sample2=Skid.wav
	}
	horn
	{
		sample=Horn.wav
	}
	acc_all
	{
		attack=2600
		decay=2600
	}

	accelerate_out
	{
    smp0~audio.acc_all
    		{
      			volume=1
			sample=bmwr6tds/idle.wav
      			min=0
      			max=1200
      			natural=750
    		}
		smp1~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/low.wav
      			min=1200
      			max=2500
      			natural=2000
		}
		smp2~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/mid.wav
      			min=2500
      			max=4000
      			natural=3000
		}
		smp3~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/hi.wav
      			min=4000
      			max=6000
      			natural=4500
		}
		smp4~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/t.wav
      			min=2200
      			max=5200
      			natural=3000
		}
	}

	decelerate_out
	{
		smp0~audio.acc_all
    		{
      			volume=1
			sample=bmwr6tds/idle.wav
      			min=0
      			max=1200
      			natural=750
    		}
		smp1~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/low.wav
      			min=1200
      			max=2500
      			natural=2000
		}
		smp2~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/mid.wav
      			min=2500
      			max=4000
      			natural=3000
		}
		smp3~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/hi.wav
      			min=4000
      			max=6000
      			natural=4500
		}
		smp3~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/t.wav
      			min=2200
      			max=5200
      			natural=3000
		}
	}

	accelerate_in
	{
		smp0~audio.acc_all
    		{
      			volume=1
			sample=bmwr6tds/idlein.wav
      			min=0
      			max=1200
      			natural=750
    		}
		smp1~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/lowin.wav
      			min=1200
      			max=2500
      			natural=2000
		}
		smp2~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/midin.wav
      			min=2500
      			max=4000
      			natural=3000
		}
		smp3~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/hiin.wav
      			min=4000
      			max=6000
      			natural=4500
		}
		smp4~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/tin.wav
      			min=2200
      			max=5200
      			natural=3000
}
}

	decelerate_in
	{
		smp0~audio.acc_all
    		{
      			volume=1
			sample=bmwr6tds/idlein.wav
      			min=0
      			max=1200
      			natural=750
    		}
		smp1~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/lowin.wav
      			min=1200
      			max=2500
      			natural=2000
		}
		smp2~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/midin.wav
      			min=2500
      			max=4000
      			natural=3000
		}
		smp3~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/hiin.wav
      			min=4000
      			max=6000
      			natural=4500
		}
		smp3~audio.acc_all
    		{
      			volume=1
     			sample=bmwr6tds/tin.wav
      			min=2200
      			max=5200
      			natural=3000
		}
	}
}